Sometime is good to realize that a project idea is so intractable and unwieldy that it's best to just stop before you even really get started. Luckily this was the case with an internet based isometric game I nearly started
It was to be a sort of turn based, fantasy, strategy game. Whether or not it's game play would have worked was heavily reliant on whether I could find the best (and most fun) way of implementing the magic system which was to work very much more like chemistry, and less like dice
Well, it was just too massive a piece of work, so it was dropped. All I have now is a odd tile based board game (a little bit like dominoes) and this image I made of some example world land tiles.